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Month: August 2016

Details, details and more details…

August 20, 2016
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Ok! Let’s continue with concept art and refining the idea of a character. Once you have selected an initial sketch, you are ready to start working on the details and polishing your vision. In this case, you can see the initial concept art for Nyx. As you can tell, Gonzalo requested some changes in order to…

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Posted in Games, News and More Tagged concept art, fox, game art, game development, Helix Enforcers, lisichkina, Nyxi, sniper Leave a comment

Multiple concepts enter, only 1 survives!

August 4, 2016
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Sometimes when you are deciding who your character will be, your drawings may not match your expectations. You may have the budget and a clear idea of what you want, but it just doesn’t add up. That’s when it’s time to bring in the big guns. Get some different artists (affordable ones!) and pitch your…

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Posted in Games, News and More Tagged concept art, design, game, gameart, Helix Enforcers, lisichkina, nyx, sniper Leave a comment

Have you ever wondered how to move from the initial idea to the final version?

August 2, 2016
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If you were ever wondering: how do I take this fantastic idea and make it real?!?!?…here’s the process we follow at CNG Studios. Of course, there are many other paths, but we wanted to share our experience in hopes that it may help all of you out there working on the next amazing project. Moving from…

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Posted in Games, News and More Tagged concept art, Helix Enforcers, how it works, ice factory level, idea, sketch, water pump Leave a comment

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